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Delvehour

A free idle game

A little dungeon game that plays itself while you are away.

Three tiny heroes explore rooms, fight odd creatures and carry home loot on their own. Each map is drawn from the newest Solana block, so no two expeditions are alike.

Free to play. No coin needed, no prizes, nothing to buy. Progress is saved in this browser and keeps going when you close the tab.

Start delving
Reading the newest block…

How it works in 3 steps

  1. I

    Press start, or name your party

    Optionally connect a wallet so it names your three heroes.

  2. II

    A real block draws the map

    The newest Solana blockhash decides every room and corridor.

  3. III

    Heroes delve, even offline

    Come back later to gold, loot and levels earned while away.

Nothing is moved or charged. The game never asks you to sign anything.

The expedition

Play: your party is already walking

What this does: runs the idle game. Heroes move by themselves; you choose how boldly they fight, train them with gold and decide when to rest.

Depth 10 roomswalking

Map seed…slot …

Chronicle

    Tools

    Look behind the map

    Each tool reads Solana or the game's own rules, so you can check that nothing is rigged.

    Block reader

    What would the newest block build?

    What this does: fetches the latest blockhash and draws the first floor it makes.

    Slot replay

    Rebuild the map of any past block

    What this does: looks up an older slot, reads its blockhash and shows the same map anyone would get from it.

    Party from a wallet

    Who would a wallet send down?

    What this does: turns a wallet address into three hero names, titles and cloak colours, then checks the wallet on Solana.

    Loot odds

    What drops at each depth?

    What this does: shows the exact loot chances and foe strength the game uses, computed from its own formulas.

    From block to dungeon

    How a Solana block becomes a map

    1. Solana seals a blockThousands of transactions are bundled; the block gets a hash nobody could guess.
    2. The hash becomes numbersIts 32 bytes feed a number generator. Same hash, same numbers, every time.
    3. Numbers carve roomsRooms grow one by one, corridors join them and the farthest room gets the stair.
    4. The party walks inFrom here on it is the game: fights, loot and the way down.

    Diagrams

    Two maps of the machinery

    How a game session runs
    You open the pageoptionally connect a wallet One live readnewest blockhash from Solana Map is generatedin your browser, from the hash Heroes delvefights, loot, levels, stairs Saved in this browsertime away is played on return
    What is live, what is game, what never happens
    Live, read-onlyblockhashes, slots,wallet balance Your addresspublic key only,names the heroes Game rulesrun on your device; odds areshown in the Loot odds tool Points and loothave no money value Never happens hereno payments, no tokens won or spent,no signatures, no private keys

    Plain words

    What the odd words mean

    Blockhash

    A fingerprint of a recent bundle of Solana transactions. It changes about twice a second, so it makes fair dice nobody controls.

    Slot

    Solana's clock tick, roughly 0.4 seconds. Each slot can hold one block, so a slot number points at a moment in history.

    Mainnet

    The real Solana network. The game reads from it and never writes to it.

    Wallet address

    The public name of a Solana account. Sharing it is safe. Never share a secret phrase with any site.

    Idle game

    A game that keeps playing without you. You make the big choices; the heroes do the walking.

    Seed

    A starting value for a number generator. Same seed, same map, which is why anyone can verify one.

    Roadmap

    Pages written, pages to come

    1. Done

      The first expedition

      Three heroes, endless depths, bosses every third floor, gear, training and stances.

    2. Done

      Block-drawn maps

      Every floor generated from a real blockhash, with block reader and slot replay to verify it.

    3. Done

      Away play

      Up to eight hours of progress is played out when you return.

    4. Building

      More creatures and rooms

      Traps, locked doors and a few new foes for deep floors.

    5. Planned

      Shared seeds

      A link that sends a friend down the same block's dungeon to compare runs.

    6. Planned

      Hero journal

      A printable page of your party's deeds, drawn in the map's ink style.

    Tokenomics

    The coin, plainly

    Planned structure only. There is no coin yet, and the game never needs one.

    Public launch curve0%

    Anyone can buy on the open curve. No presale, no private round.

    Trading pool at graduation0%

    Paired when the curve fills; its LP is locked or burned.

    Team allocation0%

    The team holds only what it buys on the curve like anyone else.

    Total supply0
    Mint authorityOff
    Freeze authorityOff

    No promise of value or returns. The game stays free and gives nothing of value either way.

    FAQ

    Questions at the tavern door

    What is this, in one sentence?

    A free browser game where three heroes explore dungeons drawn from real Solana blocks and keep going while you are away.

    Is it safe? Does it touch my money?

    It does not touch money at all. A wallet connection only shows the page your public address, which names your heroes. Nothing is signed, sent or charged.

    Can I win anything?

    No. Gold and loot are game points with no value outside this page. There are no prizes and nothing to buy.

    Why use a Solana block at all?

    Because nobody, including us, can choose or predict a blockhash. It makes every map fresh and lets anyone rebuild it to check.

    Where is my save?

    In this browser's local storage. A different browser or device starts fresh, and clearing site data erases it.

    Do my heroes really play while the tab is closed?

    The game remembers when you left and plays out the missed time, up to eight hours, the moment you come back.